- fix s MonsterWaypoint virker (game class)

Done:

- Configurable monster skill & damage

- Shops has 3 configurable entering sounds

- InfoTrigger has configurable triggering sound

- HUD 90%
	- Spiritual shop 99% done
		- trigger actor made to trigger the shop on HUD, has mapper definable ShopName
		- Upgrade Max Health (up to 1000)
		- Ammo Regain (up to 40)
		- Light Radius points (up to 100)
		- Health Regain (up to 25)
		- Add to damage skill (up to 100)
		- Reduce damage skill (up to 75)
	- Weapon shop 99% done
		- Lawgiver (enhanced enforcer)
		- Railgun (enhanced minigun)
		- Headremover (enhanced sniper rifle)
		- Instigator (enhanced shockrifle)
		- Shredder (enhanced flakcannon)
		- Blaster (enhanced eightball)

- SB 90%


- Bonus Pickups, dropped when monster is killed (0=Drop none, 1=Drop little, 2=Drop some, 3=Drop many, 4=Drop a lot & 5=Spam items)
	- Armor
		- Armor2 (100 points)
		- SuperArmor2 (200 points)
		- Shielding (500 points)
	- Gold
		- drops 1 to 10 pieces randomly
	- Health
		- 5, 10, 15, 20, 25, 50, 100 & Max health
	- Weapons
		- All Unreal (except Quadshot)
		- All UT
	- Ammo
		- All Unreal
		- All UT	
	- Souls, spawns from a monsters dead body unless it's blewn to pieces. Lasts 30 seconds.

- Booby traps
	- Mines, monsters have configurable % chance of dropping a mine when killed, can be on/off.


to do:

- Equipment shop (uses gold as payment)
	- Items to buy
		- Ammo boxes for all default weapons
		- Jumpboots
		- Armor
			- Armor2
			- SuperArmor2
			- Shielding
		
- lots of new maps + SHOPS in them!!!

- mappers tutorial





